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Digital Society Initiative

Keynote and Workshop: lllusion of Life – Principles and Perils of Anthropomorphic Design

In today’s computer- and AI-driven world, virtual life-like creatures and humans amaze us with their authenticity. Their movements and looks fill us with awe. Some make us want to linger with them, to test their capacity for natural interaction. Others may frighten us. But all too often, when we encounter digital beings, we struggle to take them for real.

In his seminal 1994 paper «The Role of Emotion in Believable Agents», computer scientist Joseph Bates explored the concept of believability in artificial agents by drawing lessons from the arts. Bates emphasised the importance of taking cues from traditional character animation, in particular the Disney animators’ classic «The Illusion of Life».

Inspired by Bates’ insights, the workshop «lllusion of Life – Principles and Perils of Anthropomorphic Design» aims to explore the intersection of art and artificial intelligence.

  • How can expressiveness be harnessed to create more believable and engaging agents?
  • What does it take to achieve that goal?
  • Is it the sheer quality of the training data that can help us get there?
  • What happens to an audience in moments of awe and how can we create them?
     

Day 1 – Keynote with Prof. Dr. Johanna Pirker on the topic «How AI is Changing our Games»

When / Wann: October 30, 2024, 18:00 - 19:30 with Apéro

Where / Wo: Hermann Escher Saal, Zentralbibliothek Zürich (Zähringerplatz 6, 8001 Zurich)

Speaker:
Dr. Johanna Pirker: Professor for Media Informatics at the Ludwig Maximilian University of Munich and Assistant Professor, Software Engineer, and Researcher at the Institute of Interactive Systems and Data Science at Graz University of Technology (TUG)

Day 2 – Workshop

When / Wann: October 31, 2024, 09:00 - 17:15

Where / Wo: Hermann Escher Saal, Zentralbibliothek Zürich (Zähringerplatz 6, 8001 Zurich)
and MEEET Lab @ DSI & UB (Rämistrasse 69, 8001 Zürich, 1st floor)

Speakers:

  • Dr. Fabio Zünd: Researcher and Managing Director at Game Technology Center & Media Technology Center ETH Zürich and Co-Founder of Aperion XR AG
  • Prof. Dr. Emily Cross: Full Professor at the Department of Humanities, Social and Political Sciences, ETH Zürich
  • Santiago Solarte Diago: Expert Gameplay Animator at CD Projekt Red and Oophaga animation. Portfolio: Epic Games, Ubisoft, Electronic Arts, TheThirdFloor, CD Projekt Red, and Crytek
  • Manuel Flurin Hendry: Award-winning Film Director, Screenwriter and Artistic Researcher at ZHdK
  • Dr. Hiloko Kato: Reseacher at Game Lab, ZHdK, Postdoc CH Ludens, Head of Research at the MEEET Lab @ DSI & UB, University of Zurich



More information / Weitere Infos: Link

Organisation: DSI Community Gaming & Co.

 

 

Weiterführende Informationen

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Photographs and/or videos may be taken at events organized by the Digital Society Initiative (DSI). The recordings will be used on the communication channels of the DSI and/or the University of Zurich (UZH).